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Thread: Job Adjustments and Additions: Part I (10/14/2009) [RANGER]

  1. #1
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    Jan 11, 2005
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    Tokyo, Japan (??)
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    Lightbulb Job Adjustments and Additions: Part I (10/14/2009) [RANGER]

    Quote Originally Posted by PlayOnline



    The November version update will feature a host of welcome refinements for three time-honored professions: rangers, beastmasters, and summoners. In Part I of our preview, we shine the spotlight on rangers and unveil the adjustments that will have the hunters and huntresses of Vana'diel sharpshooting like never before!

    Rangers throughout the realm, sharpen your arrows and polish your rifles!

    A host of ability tweaks scheduled for the new version update promise to render your finely honed hunting skills more potent than ever.

    Ranger Job Adjustments

    Job Ability Adjustments

    - Velocity Shot
    The duration of this ability will be increased from five minutes to two hours.

    - Unlimited Shot
    Once activated, this ability will remain in effect until you successfully hit your mark.

    - Camouflage
    Rangers with this ability in effect will incur less enmity for ranged attacks. There will be a chance that the ability remains in effect even after a ranged attack, depending on your position relative to your target.

    Ranged Attack Adjustments

    - Ranged attack enmity
    Less enmity will be incurred the further away you are from the target of your ranged attacks.

    - Detailed damage messages for ranged attacks
    Damage messages displayed after a successful ranged attack will indicate the effectiveness of the attack, allowing for players to better gauge their positioning. Critical hit and missed attack messages will remain unchanged.



    This concludes our preview of the adjustments scheduled for rangers in the upcoming version update.

    Other jobs set to receive fine-tuning will be featured in the coming days, so keep your eyes glued to this space!
    FINAL FANTASY XI Official Web Site

  2. #2
    Join Date
    Jun 06, 2006
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    Default

    Interesting.

  3. #3

    Default

    Aww, my nifty spellcast code to recast Velocity Shot was wasted effort.

  4. #4

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    oh shiz, I like the positioning thing. Nifty update~
    Chiiana::75 THF RDM BLM NIN COR SMN BRD SAM




  5. #5
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    BBBBBBBEEEEEEEEEEAAAAAAAAAAASSSSSSSTTTTTTTTTTTT!!! !!!!!!!!

    Maybe we will get some ability thats simiar to sic, but like...better somehow...not sic 1, but not so strong that its Sic III either...

  6. Default

    Beast: Primal Juice, Gives your pet refresh.


    RETIRED!

  7. #7
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    May 04, 2006
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    "Primal Juice" sounds like what that wyvern is laying down on your homamz.

  8. #8
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    Quote Originally Posted by Nekio View Post
    "Primal Juice" sounds like what that wyvern is laying down on your homamz.
    lololol...

  9. #9

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    oh sweet.

  10. #10
    Join Date
    Feb 21, 2005
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    Pepe! ^.~
    Sassafras ^.~

    WHM75 BRD75 RDM75 BLM75 DRG75
    71PUP 46SMN 39BST 38DNC|SCH|WAR; 37other jobs
    AM/BM/SM/WM/ZM -Done ~ TAU-Captain ~ WoTG-Betrayal at Beaucedine
    Chocobo Music - Sass' Chocobos (with some help from her friends ^.~)


  11. #11

    Default

    hi sass.

    i still play. though not as much. My ls is slowly dying like every1elses. Seems like in the last month and half more people have quit then ever.

    and back on topic... i wonder if barrage >(sharpshot)> camo > fire will help reduce enimty or will barrage mess that up?

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